At the Table
Combat & Equipment
Fate, gear, and what happens when a fight goes badly - the reference material for actual play.
Fate & Equipment
Fate
Nature, Fate Tokens, Kotodama, and Ki's fatigue economy.
Equipment
Weapon dice, range, and ammo, plus armor and general gear.
Creation-Wealth Reference
How gear shopping actually works at character creation, spelled out step by step.
When Things Go Wrong
Status Effects
Every status effect in the system - trigger, effect, and how each one clears.
Scars
What happens when Health, Sanity, or Poise crosses zero, plus a working list of flavor for each.
Part of the 20 Below core rules. Source and full history at github.com/feralucce/20_Below.